Game of Trees 0.108 released
Version 0.108
of Game of Trees
has been released (and the port
updated):
-
add ssh -i identity-file support to commands which use the network
-
make 'got import' output independent of readdir(3) entry order
-
avoid full file content comparisons in 'got status' for speed
-
tog: fix NULL deref when log view T keymap is used on worktree entry
-
tog: fix a deadlock (hang) in the log view implementation
-
tog: plug a memory leak
-
tog: do not exit if a tag pointing at a non-commit is selected in ref view
-
tog: do not mark an incorrect base commit in nested log views
-
tog: fix NULL deref when scrolling small tree views down
-
tog: avoid showing a negative log view entry index
-
tog: do not apply a pointless count modifier to the H, &, p keymaps
-
tog: do not make users wait for the worktree diff to quit out of tog
-
gotwebd: make parent process drop root privileges
-
gotwebd: drop read access to /var/www from parent process
-
gotwebd: rename "socket" processes to "server"
-
gotadmin cleanup: pack the repository before removing objects
-
gotadmin cleanup: do not delete directly referenced trees and blobs
-
gotadmin cleanup: do not delete objects reachable via nested tags
-
regress: skip test memleak_send_basic in sha256 mode; expected to fail
-
regress: make seq(1) invocations portable to fix test failures on linux
-
regress/gotwebd: implement paginated commits test
There's also a
toot
which mentions some ongoing work.